
There really isn't a way to make him stop, unless a hero is able to defeat him with the help of the sacred (and talkative) sword named Caliburn. The powerful Black Knight, a warrior who wields the scabbard of the legendary, mighty Excalibur sword, is set to spread terror throughout Camelot. The story told in Sonic and the Black Knight submerges players into the book of King Arthur and the Knights of the Round Table. However, in contrast with the first title of the series, this one actually provides with a somewhat enjoyable experience, even if the mechanics are still a bit rough around the edges. This time around, the visual appeal is back with a new medieval theme and plenty of swords and knights wearing shiny armor. If you played the first title, Sonic and the Secret Rings, you probably remember the game was very aesthetically appealing, but the gameplay mechanics left a lot to be desired, leaving the game almost unplayable. Sonic and the Black Knight marks the return of the Sonic Storybook Series to the Nintendo Wii. Of course, the gameplay didn't have much to do with Miyamoto's famous franchise, and perhaps I should stop getting my hopes up with these Sonic games and just take them for what they are - a modern Sonic title.

This time around, due to the medieval theme implied by the title, I even expected something somewhat similar to The Legend of Zelda games. I keep trying out all these games, one after another, always with the hope to play the next best Mario-like platforming adventure.

For years I've been fooling myself thinking one of these days a solid Sonic adventure is finally going to be made.
