lesnoidea.blogg.se

Master of orion space dragon
Master of orion space dragon












master of orion space dragon

A ship might not be allowed in the core slot of a carrier task force when the ship itself is marked as Long Range Attack, regardless of whether the ship has no fighters or 2000.Back in hoary old 1996, games were very different. With the added benefit of no FTL drives required, close proximity to a friendly base and high limit to the amount of system ships aloud around a planet, it can be very beneficial to have a few of these around.Īll a mission type does is tell the computer what slot a certain ship should be for a certain task force creation. 34 AUs)Įxample 2) You could make a System Leviathan for 6138 space for 8341 AUs. Has 50% more space and cost 40% less to make up for immobility.Įxample 1) By making a lancer into an orbital, it gains 50% more space (i.e. Orbital Move EXTREMELY slow and cannot move between systems. System Ship Only allowed to move inside a system, they make up for this with being 33% bigger and 25% cheaper. Allows movement between systems (with proper engines) and the standard amount of space available. Ships are further categorized into Classes. Has 4,615 space and a price tag of 11,122 AUs. Requires a level 44 in Physic Science and 42 in Energy and all shipyard construction upgrades for a planet to build one. It has 100% more space than the Super Dreadnought and the first ship to have their base price go past twice their space available. Twice the size of the Dreadnought with a very large price hike. Games usually end before you can get any farther. Requires large planetary infrastructure to build. Only found in large maps, Super Dreadnoughts are two times bigger than Battleships. Late game ship that is twice the size of Battle Cruisers. Unpractical to upgrade all planets for it's construction early on. Usually has mid range weapons technology developed around the same time. First ship with enough space for multi-purpose ship construction. Twice the size of the Light Cruiser with a bigger price tag. Twice the size of Destroyer and costs more as well.Īchieved early to mid game. Starts the "price climb" of space/price ratio. Usually replaces frigate mid game for Point Defense and picket duty.

master of orion space dragon

A good replacement chassis for the frigate. You must upgrade your planet's shipyard rating to build these. Twice the size of a Corvette with a bigger price tag.

master of orion space dragon

Usually used mid to late game for pickets, colony ships, Point Defense and outposts. Twice the size of a Cutter and the largest ship your planets can initially build. Still not very exceptional but still cheap.Ģ00% bigger than the Lancer, smallest ship that has value outside of picketing. Only has 50 component space but is very cheap.Ĥ0% bigger than Lancers. The smallest ship in the game with the exception of fighters and missiles. (for MOO3) Ships in masters of orion are split into chassis, class and mission.Ĭhassis determines how strong a ship is, how much space it has available and how much it initially costs.














Master of orion space dragon